namespace HumanElement.Xna.Construct
{
    /// <summary>
    /// IName : Used by any entity or service which is identified by a name (as a String).
    /// </summary>
    public interface IName
    {
        /// <summary>
        /// Gets or sets the name.
        /// </summary>
        /// <value>The name.</value>
        string Name { get; set; }
    }
}